Rust PopulationField survey · Rust servers
Observing 32,263 players 11,648 servers 2,789 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,097habitat unknownfirst seen 11 Oct 2026

ServerTEST11

Offline 5.130.130.134:28015 checked 6d ago

moddedoxide

Measurements

Players now
1/ 20
= 1 player
5% full
7-day average
0
peak 1
Rank
#13,097
top 59%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ServerTEST11 rank against other Rust servers?

Over the past week it ranks #13,097 for player hours, which puts ServerTEST11 in the top 59% of all ranked servers.

How busy is ServerTEST11?

At this count ServerTEST11 is offline, with its last sighting 6 days 12 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on ServerTEST11 mean?

These are the tags ServerTEST11 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ServerTEST11?

On Rust Population, ServerTEST11 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on ServerTEST11?

Too few wipes are on record for ServerTEST11 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 52 days 9 hours ago the current world was made.

Map and rules

Which map does ServerTEST11 run?

A procedural map, generated by the game, is in use on ServerTEST11.

What are the rules and settings on ServerTEST11?

Nothing in ServerTEST11's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does ServerTEST11 run?

The setup is Rust network protocol 2634 and build 167781 on Windows for ServerTEST11. The protocol must match for you to join, and Steam updates it for you.

Is ServerTEST11 online, and how reliable is it?

Currently offline, ServerTEST11 was last seen 6 days 12 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. It was first seen by Rust Population on 11 October 2026.

Where is ServerTEST11 located?

No region is published by ServerTEST11. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.130.130.134:28015 is where it lives.

How to join

How do I join ServerTEST11?

Either enter client.connect 5.130.130.134:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players You can join up to 20 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.