Servtest
Offline 5.139.231.245:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Servtest rank against other Rust servers?
The last seven days of player hours place Servtest at #15,420, within the top – of all ranked servers.
How busy is Servtest?
We have no live count for Servtest right now. It was last seen 43 days 14 hours ago.
Lists and tags
What do the server tags on Servtest mean?
What the game's server browser reads from Servtest is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts10 (Group limit): You may team with up to 10 players; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Servtest?
On Rust Population, Servtest is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Servtest?
The record holds too few of Servtest's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 61 days 19 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Servtest?
The name tells you nothing about gather rates: Servtest states none. A group may hold 10 players at most. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Servtest run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Servtest. The protocol must match for you to join, and Steam updates it for you.
Is Servtest online, and how reliable is it?
Currently offline, Servtest was last seen 43 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.
Where is Servtest located?
No region is published by Servtest. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.139.231.245:28015.
Getting in
How do I join Servtest?
To connect directly, open Rust's console with F1 and type client.connect 5.139.231.245:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.