Lost Lives | Rust
Offline 5.175.181.2:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Lost Lives | Rust rank against other Rust servers?
Over the past week it ranks #14,821 for player hours, which puts Lost Lives | Rust in the top 69% of all ranked servers.
How busy is Lost Lives | Rust?
We have no live count for Lost Lives | Rust right now. It was last seen 13 days 2 hours ago.
Tags
What do the server tags on Lost Lives | Rust mean?
What the game's server browser reads from Lost Lives | Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Lost Lives | Rust?
These Rust Population lists include Lost Lives | Rust: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Lost Lives | Rust?
The record holds too few of Lost Lives | Rust's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days 6 hours ago the current world was made.
Settings
Which map does Lost Lives | Rust run?
A procedural map of size 3,500 from seed 12345, generated by the game, is in use on Lost Lives | Rust. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Lost Lives | Rust?
Nothing in Lost Lives | Rust's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Lost Lives | Rust run?
On Windows, Lost Lives | Rust runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.
Is Lost Lives | Rust online, and how reliable is it?
Offline at the moment, Lost Lives | Rust was last seen 13 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.
Where is Lost Lives | Rust located?
Nothing published by Lost Lives | Rust states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 5.175.181.2:28015.
How to join
How do I join Lost Lives | Rust?
Open the console with F1 in Rust and enter client.connect 5.175.181.2:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.