ZAP-Hosting.com Rust serverhosting
Online 5.175.223.252:27000 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:54 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ZAP-Hosting.com Rust serverhosting rank against other Rust servers?
The last seven days of player hours place ZAP-Hosting.com Rust serverhosting at #11,358, within the top 51% of all ranked servers.
How busy is ZAP-Hosting.com Rust serverhosting?
ZAP-Hosting.com Rust serverhosting holds 0 players at the moment, out of 24 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on ZAP-Hosting.com Rust serverhosting mean?
What the game's server browser reads from ZAP-Hosting.com Rust serverhosting is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): The server has 24 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ZAP-Hosting.com Rust serverhosting?
On Rust Population, ZAP-Hosting.com Rust serverhosting is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on ZAP-Hosting.com Rust serverhosting?
Too few wipes are on record for ZAP-Hosting.com Rust serverhosting to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 39 hours ago the current world was made.
Map and rules
Which map does ZAP-Hosting.com Rust serverhosting run?
ZAP-Hosting.com Rust serverhosting uses a map the game generates, procedural, at size 3,000 with seed 100. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on ZAP-Hosting.com Rust serverhosting?
Nothing in ZAP-Hosting.com Rust serverhosting's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ZAP-Hosting.com Rust serverhosting run?
The setup is Rust network protocol 2635 and build 168909 on Linux for ZAP-Hosting.com Rust serverhosting. Your game needs the same protocol to join; Steam takes care of updating it.
Does ZAP-Hosting.com Rust serverhosting run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 60. The entity count reached 43,800: buildings, deployables and all other objects. Up to 2,210 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is ZAP-Hosting.com Rust serverhosting online, and how reliable is it?
You will find ZAP-Hosting.com Rust serverhosting online now. Judging by the uptime it reports, the last restart was about 35 hours ago. The last 1 full day gave 96% uptime, with 23 of 24 hours recorded as up. The first sighting by Rust Population was on 27 October 2026.
Where is ZAP-Hosting.com Rust serverhosting located?
No region is published by ZAP-Hosting.com Rust serverhosting. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 5.175.223.252:27000.
Getting in
How do I join ZAP-Hosting.com Rust serverhosting?
To connect directly, open Rust's console with F1 and type client.connect 5.175.223.252:27000; or press Launch Rust on this page and Steam opens Rust and joins for you.