LocalServer
Offline 5.18.103.76:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 16:28 UTC23d ago | 2 | – | running | 0 |
| Fri 2 Oct, 17:34 UTC26d ago | 0 | – | 3 days | 0 |
| Tue 29 Sep, 20:34 UTC28d ago | 0 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LocalServer rank against other Rust servers?
By player hours over the last seven days, LocalServer places at #12,181, within the top 54% of ranked servers.
How busy is LocalServer?
We have no live count for LocalServer right now. It was last seen 22 days 21 hours ago.
Lists and tags
What do the server tags on LocalServer mean?
The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LocalServer?
On Rust Population, LocalServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on LocalServer?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on LocalServer?
Irregular times are when LocalServer wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 23 days 2 hours ago.
Map and rules
Which map does LocalServer run?
The map on LocalServer is procedural, made by the game.
What are the rules and settings on LocalServer?
No gather rate appears in the name of LocalServer. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does LocalServer run?
Rust network protocol 2634 and build 166494 on Windows is what LocalServer uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is LocalServer online, and how reliable is it?
Offline at the moment, LocalServer was last seen 22 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 27 September 2026.
Where is LocalServer located?
A region is not published by LocalServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 5.18.103.76:28015 is where it lives.
How to join
How do I join LocalServer?
To connect directly, open Rust's console with F1 and type client.connect 5.18.103.76:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.