Test
Offline 5.18.236.67:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
By player hours over the last seven days, Test places at #14,412, within the top – of ranked servers.
How busy is Test?
We have no live count for Test right now. It was last seen 39 days 3 hours ago.
Lists and tags
What do the server tags on Test mean?
What the game's server browser reads from Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; v2556 (Protocol): The protocol is 2556; a different version will not connect; cs104071 (Build): Game build: 104071; ptrak (Networking): The standard network layer, RakNet, is in use; $reu2 (Region code): You will find eu2 as the region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o and it will show up.
Wipe notes
What is the wipe schedule on Test?
Too few wipes are on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 67 days 14 hours ago.
Map and rules
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. No group limit is published. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test run?
Rust network protocol 2556 and build 104071 on Windows is what Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
We last saw Test 39 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.
Where is Test located?
No region is published by Test, though its region code is eu2. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.18.236.67:28015.
Getting in
How do I join Test?
Open the console with F1 in Rust and enter client.connect 5.18.236.67:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.