Rust PopulationField survey · Rust servers
Observing 58,743 players 11,691 servers 3,438 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,588habitat unknownfirst seen 25 Sep 2026

LocalServer

Offline 5.18.90.200:28015 checked 14d ago

moddedoxide

Measurements

Players now
2/ 2
= 1 player
100% full
7-day average
0
peak –
Rank
#11,588
top 54%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep6 Oct10 Oct15 Oct20 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:27 UTC17d ago 2 – running 2
Tue 6 Oct, 19:23 UTC21d ago 2+1 queue held half 3.9 days 0
Mon 5 Oct, 16:28 UTC22d ago 2+1 queue – 1.1 days 0
Sun 27 Sep, 06:30 UTC31d ago 1 – 8.4 days 1
Sat 26 Sep, 08:37 UTC32d ago 1 – 0.9 days 1
Fri 25 Sep, 21:47 UTC32d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LocalServer rank against other Rust servers?

By player hours over the last seven days, LocalServer places at #11,588, within the top 54% of ranked servers.

How busy is LocalServer?

We have no live count for LocalServer right now. It was last seen 14 days 13 hours ago.

Tags

What do the server tags on LocalServer mean?

The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include LocalServer?

These Rust Population lists include LocalServer: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on LocalServer?

The busiest point of its recent wipes averaged 2 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on LocalServer?

No next wipe can be predicted for LocalServer, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 17 hours ago, that is how long the current world has stood.

Map and rules

Which map does LocalServer run?

LocalServer uses a map the game generates: procedural.

What are the rules and settings on LocalServer?

Nothing in LocalServer's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does LocalServer run?

On Windows, LocalServer runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.

Is LocalServer online, and how reliable is it?

Currently offline, LocalServer was last seen 14 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 25 September 2026, Rust Population saw it for the first time.

Where is LocalServer located?

Nothing published by LocalServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.18.90.200:28015.

How to join

How do I join LocalServer?

Open the console with F1 in Rust and enter client.connect 5.18.90.200:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build This server runs game build 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.