ISCODE
Offline 5.182.24.179:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ISCODE rank against other Rust servers?
The last seven days of player hours place ISCODE at #15,479, within the top 71% of all ranked servers.
How busy is ISCODE?
At this count ISCODE is offline, with its last sighting 16 days 6 hours ago.
Lists and tags
What do the server tags on ISCODE mean?
The game's server browser reads the tags ISCODE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ISCODE?
ISCODE appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on ISCODE?
Its rhythm cannot be told yet: too few of ISCODE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 8 hours ago the current world was made.
Map and rules
Which map does ISCODE run?
A procedural map, generated by the game, is in use on ISCODE.
What are the rules and settings on ISCODE?
No gather rate appears in the name of ISCODE. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does ISCODE run?
On Windows, ISCODE runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is ISCODE online, and how reliable is it?
We last saw ISCODE 16 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 7 October 2026, Rust Population saw it for the first time.
Where is ISCODE located?
A region is not published by ISCODE. The location a server claims is what Rust Population shows, not the place where the machine stands. 5.182.24.179:28015 is where it lives.
How to join
How do I join ISCODE?
Either enter client.connect 5.182.24.179:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.