A Rust Server
Online 5.196.92.108:28007 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:50 UTC11d ago | 1 | – | running | 0 |
| Wed 14 Oct, 22:32 UTC14d ago | 1 | halved by day 1 | 2.6 days | 0 |
| Thu 24 Sep, 16:42 UTC34d ago | 1 | halved by day 2 | 20.2 days | 0 |
| Sat 19 Sep, 14:37 UTC39d ago | 1 | halved by day 2 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server rank against other Rust servers?
By player hours over the last seven days, A Rust Server places at #15,351, within the top 69% of ranked servers.
How busy is A Rust Server?
The count for A Rust Server stands at 0 players right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Rust Server?
These Rust Population lists include A Rust Server: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on A Rust Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on A Rust Server?
There is no next wipe to predict: A Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 11 days 15 hours ago.
Settings
Which map does A Rust Server run?
The map on A Rust Server is procedural, made by the game at size 3,750 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on A Rust Server?
The name tells you nothing about gather rates: A Rust Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does A Rust Server run?
The setup is Rust network protocol 2634 and build 167781 on Linux for A Rust Server. The protocol must match for you to join, and Steam updates it for you.
Does A Rust Server run smoothly?
It ran at 220 server fps on average over the last 48 hours, and never went below 188. Entities peaked at 83,341, including buildings, deployables and everything else. Up to 3,714 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is A Rust Server online, and how reliable is it?
A Rust Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 days 12 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is A Rust Server located?
A region is not published by A Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 5.196.92.108:28007.
Getting in
How do I join A Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 5.196.92.108:28007; or press Launch Rust on this page and Steam opens Rust and joins for you.