myserver
Offline 5.199.165.51:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does myserver rank against other Rust servers?
By player hours over the last seven days, myserver places at #13,384, within the top 61% of ranked servers.
How busy is myserver?
myserver is offline at this count; we last saw it 16 days 1 hours ago.
Lists and tags
What do the server tags on myserver mean?
What the game's server browser reads from myserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include myserver?
myserver appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on myserver?
Its rhythm cannot be told yet: too few of myserver's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does myserver run?
myserver uses a map the game generates: procedural.
What are the rules and settings on myserver?
The name tells you nothing about gather rates: myserver states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does myserver run?
Rust network protocol 2634 and build 167584 on Windows is what myserver uses. Steam updates your game automatically, but you need the same protocol to join.
Is myserver online, and how reliable is it?
Currently offline, myserver was last seen 16 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 12 October 2026.
Where is myserver located?
No region is published by myserver. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.199.165.51:28015.
Getting in
How do I join myserver?
Either enter client.connect 5.199.165.51:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.