Rust PopulationField survey · Rust servers
Observing 76,398 players 11,761 servers 3,723 with someone on 140 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,107habitat unknownfirst seen 26 Sep 2026

Happy Test

Offline 5.206.104.226:28015 checked 26d ago

moddedcarbon

Measurements

Players now
1/ 30
= 1 player
3% full
7-day average
0
peak –
Rank
#14,107
top 60%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:50 UTC31d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Happy Test rank against other Rust servers?

The last seven days of player hours place Happy Test at #14,107, within the top 60% of all ranked servers.

How busy is Happy Test?

At this count Happy Test is offline, with its last sighting 26 days 23 hours ago.

Lists and tags

What do the server tags on Happy Test mean?

The game's server browser reads the tags Happy Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Happy Test?

Happy Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Happy Test?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on Happy Test?

Its rhythm cannot be told yet: too few of Happy Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 31 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does Happy Test run?

A procedural map of size 3,000 from seed 543625, generated by the game, is in use on Happy Test. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Happy Test?

Nothing in Happy Test's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Happy Test run?

Rust network protocol 2633 and build 165217 on Windows is what Happy Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Happy Test online, and how reliable is it?

Currently offline, Happy Test was last seen 26 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.

Where is Happy Test located?

Nothing published by Happy Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.206.104.226:28015 is where it lives.

Getting in

How do I join Happy Test?

To connect directly, open Rust's console with F1 and type client.connect 5.206.104.226:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players You can join up to 30 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.