[Persian] Milad Land
Offline 5.213.165.255:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [Persian] Milad Land rank against other Rust servers?
The last seven days of player hours place [Persian] Milad Land at #13,650, within the top 62% of all ranked servers.
How busy is [Persian] Milad Land?
We have no live count for [Persian] Milad Land right now. It was last seen 19 days 18 hours ago.
Tags
What do the server tags on [Persian] Milad Land mean?
What the game's server browser reads from [Persian] Milad Land is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [Persian] Milad Land?
On Rust Population, [Persian] Milad Land is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on [Persian] Milad Land?
Its rhythm cannot be told yet: too few of [Persian] Milad Land's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 1 hours ago.
Map and rules
Which map does [Persian] Milad Land run?
A procedural map, generated by the game, is in use on [Persian] Milad Land.
What are the rules and settings on [Persian] Milad Land?
No gather rate appears in the name of [Persian] Milad Land. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [Persian] Milad Land run?
The setup is Rust network protocol 2634 and build 166494 on Windows for [Persian] Milad Land. Steam updates your game automatically, but you need the same protocol to join.
Is [Persian] Milad Land online, and how reliable is it?
Offline at the moment, [Persian] Milad Land was last seen 19 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 8 October 2026.
Where is [Persian] Milad Land located?
No region is published by [Persian] Milad Land. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.213.165.255:28015 is where it lives.
Getting in
How do I join [Persian] Milad Land?
Open the console with F1 in Rust and enter client.connect 5.213.165.255:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.