[Persian] Milad Land
Offline 5.213.48.255:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [Persian] Milad Land rank against other Rust servers?
By player hours over the last seven days, [Persian] Milad Land places at #16,972, within the top 71% of ranked servers.
How busy is [Persian] Milad Land?
We have no live count for [Persian] Milad Land right now. It was last seen 30 days 19 hours ago.
Lists and tags
What do the server tags on [Persian] Milad Land mean?
What the game's server browser reads from [Persian] Milad Land is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [Persian] Milad Land?
These Rust Population lists include [Persian] Milad Land: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on [Persian] Milad Land?
The record holds too few of [Persian] Milad Land's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 54 days 12 hours ago the current world was made.
Map and rules
Which map does [Persian] Milad Land run?
[Persian] Milad Land uses a map the game generates: procedural.
What are the rules and settings on [Persian] Milad Land?
The name tells you nothing about gather rates: [Persian] Milad Land states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [Persian] Milad Land run?
On Windows, [Persian] Milad Land runs Rust network protocol 2633 and build 162929. Steam updates your game automatically, but you need the same protocol to join.
Is [Persian] Milad Land online, and how reliable is it?
We last saw [Persian] Milad Land 30 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 27 September 2026, Rust Population saw it for the first time.
Where is [Persian] Milad Land located?
Nothing published by [Persian] Milad Land states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 5.213.48.255:28015 is where it lives.
How to join
How do I join [Persian] Milad Land?
To connect directly, open Rust's console with F1 and type client.connect 5.213.48.255:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.