[Persian] Milad Land
Offline 5.213.50.45:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [Persian] Milad Land rank against other Rust servers?
By player hours over the last seven days, [Persian] Milad Land places at #12,914, within the top 60% of ranked servers.
How busy is [Persian] Milad Land?
We have no live count for [Persian] Milad Land right now. It was last seen 13 days 7 hours ago.
Lists and tags
What do the server tags on [Persian] Milad Land mean?
The game's server browser reads the tags [Persian] Milad Land publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [Persian] Milad Land?
On Rust Population, [Persian] Milad Land is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on [Persian] Milad Land?
The record holds too few of [Persian] Milad Land's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 10 hours ago the current world was made.
Map and rules
Which map does [Persian] Milad Land run?
[Persian] Milad Land uses a map the game generates: procedural.
What are the rules and settings on [Persian] Milad Land?
The name tells you nothing about gather rates: [Persian] Milad Land states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [Persian] Milad Land run?
On Windows, [Persian] Milad Land runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is [Persian] Milad Land online, and how reliable is it?
Currently offline, [Persian] Milad Land was last seen 13 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 October 2026.
Where is [Persian] Milad Land located?
Nothing published by [Persian] Milad Land states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 5.213.50.45:28015.
Getting in
How do I join [Persian] Milad Land?
Open the console with F1 in Rust and enter client.connect 5.213.50.45:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.