[Persian] Milad Land
Offline 5.216.104.84:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [Persian] Milad Land rank against other Rust servers?
Over the past week it ranks #15,836 for player hours, which puts [Persian] Milad Land in the top 72% of all ranked servers.
How busy is [Persian] Milad Land?
[Persian] Milad Land is offline at this count; we last saw it 19 days 10 hours ago.
Lists and tags
What do the server tags on [Persian] Milad Land mean?
The game's server browser reads the tags [Persian] Milad Land publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [Persian] Milad Land?
[Persian] Milad Land appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on [Persian] Milad Land?
Its rhythm cannot be told yet: too few of [Persian] Milad Land's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does [Persian] Milad Land run?
A procedural map, generated by the game, is in use on [Persian] Milad Land.
What are the rules and settings on [Persian] Milad Land?
Nothing in [Persian] Milad Land's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [Persian] Milad Land run?
On Windows, [Persian] Milad Land runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is [Persian] Milad Land online, and how reliable is it?
Currently offline, [Persian] Milad Land was last seen 19 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 8 October 2026.
Where is [Persian] Milad Land located?
A region is not published by [Persian] Milad Land. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.216.104.84:28015.
How to join
How do I join [Persian] Milad Land?
To connect directly, open Rust's console with F1 and type client.connect 5.216.104.84:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.