[Persian] Milad Land
Offline 5.216.21.24:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [Persian] Milad Land rank against other Rust servers?
Over the past week it ranks #13,714 for player hours, which puts [Persian] Milad Land in the top 62% of all ranked servers.
How busy is [Persian] Milad Land?
At this count [Persian] Milad Land is offline, with its last sighting 20 days 14 hours ago.
Tags
What do the server tags on [Persian] Milad Land mean?
The game's server browser reads the tags [Persian] Milad Land publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [Persian] Milad Land?
[Persian] Milad Land appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on [Persian] Milad Land?
Its rhythm cannot be told yet: too few of [Persian] Milad Land's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days ago, that is how long the current world has stood.
Map and rules
Which map does [Persian] Milad Land run?
A procedural map, generated by the game, is in use on [Persian] Milad Land.
What are the rules and settings on [Persian] Milad Land?
The name tells you nothing about gather rates: [Persian] Milad Land states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [Persian] Milad Land run?
Rust network protocol 2634 and build 166494 on Windows is what [Persian] Milad Land uses. The protocol must match for you to join, and Steam updates it for you.
Is [Persian] Milad Land online, and how reliable is it?
Currently offline, [Persian] Milad Land was last seen 20 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 8 October 2026.
Where is [Persian] Milad Land located?
A region is not published by [Persian] Milad Land. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 5.216.21.24:28015.
Getting in
How do I join [Persian] Milad Land?
Either enter client.connect 5.216.21.24:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.