devlop32134
Offline 5.219.50.5:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does devlop32134 rank against other Rust servers?
By player hours over the last seven days, devlop32134 places at #16,965, within the top 71% of ranked servers.
How busy is devlop32134?
devlop32134 is offline at this count; we last saw it 31 days 7 hours ago.
Lists and tags
What do the server tags on devlop32134 mean?
These are the tags devlop32134 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include devlop32134?
These Rust Population lists include devlop32134: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on devlop32134?
The record holds too few of devlop32134's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 41 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does devlop32134 run?
devlop32134 uses a map the game generates: procedural.
What are the rules and settings on devlop32134?
Nothing in devlop32134's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does devlop32134 run?
Rust network protocol 2633 and build 162929 on Linux is what devlop32134 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is devlop32134 online, and how reliable is it?
Offline at the moment, devlop32134 was last seen 31 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.
Where is devlop32134 located?
Nothing published by devlop32134 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.219.50.5:28015.
How to join
How do I join devlop32134?
Open the console with F1 in Rust and enter client.connect 5.219.50.5:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.