Local server 261
Offline 5.227.54.30:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local server 261 rank against other Rust servers?
Over the past week it ranks #16,880 for player hours, which puts Local server 261 in the top 71% of all ranked servers.
How busy is Local server 261?
We have no live count for Local server 261 right now. It was last seen 29 days 19 hours ago.
Lists and tags
What do the server tags on Local server 261 mean?
What the game's server browser reads from Local server 261 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; v2332 (Protocol): To join, your game must match protocol 2332; ptrak (Networking): The standard network layer, RakNet, is in use; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; h955eb6e7 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local server 261?
On Rust Population, Local server 261 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe notes
What is the wipe schedule on Local server 261?
The record holds too few of Local server 261's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 53 days 18 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Local server 261?
No gather rate appears in the name of Local server 261. You will find no published group limit here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Local server 261 run?
The setup is Rust network protocol 2332 on Windows for Local server 261. The protocol must match for you to join, and Steam updates it for you.
Is Local server 261 online, and how reliable is it?
Currently offline, Local server 261 was last seen 29 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 29 September 2026.
Where is Local server 261 located?
A region is not published by Local server 261. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 5.227.54.30:28015.
How to join
How do I join Local server 261?
To connect directly, open Rust's console with F1 and type client.connect 5.227.54.30:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.