LEGEND LOCAL MAP QA
Offline 5.228.202.103:29015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 22:20 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LEGEND LOCAL MAP QA rank against other Rust servers?
Over the past week it ranks #16,818 for player hours, which puts LEGEND LOCAL MAP QA in the top 72% of all ranked servers.
How busy is LEGEND LOCAL MAP QA?
At this count LEGEND LOCAL MAP QA is offline, with its last sighting 31 days 22 hours ago.
Tags
What do the server tags on LEGEND LOCAL MAP QA mean?
The game's server browser reads the tags LEGEND LOCAL MAP QA publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LEGEND LOCAL MAP QA?
On Rust Population, LEGEND LOCAL MAP QA is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on LEGEND LOCAL MAP QA?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on LEGEND LOCAL MAP QA?
Too few wipes are on record for LEGEND LOCAL MAP QA to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 31 days 22 hours ago.
Map and rules
What are the rules and settings on LEGEND LOCAL MAP QA?
The name tells you nothing about gather rates: LEGEND LOCAL MAP QA states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does LEGEND LOCAL MAP QA run?
On Windows, LEGEND LOCAL MAP QA runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is LEGEND LOCAL MAP QA online, and how reliable is it?
Offline at the moment, LEGEND LOCAL MAP QA was last seen 31 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.
Where is LEGEND LOCAL MAP QA located?
A region is not published by LEGEND LOCAL MAP QA. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 5.228.202.103:29015.
Getting in
How do I join LEGEND LOCAL MAP QA?
Open the console with F1 in Rust and enter client.connect 5.228.202.103:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.