Rust Laboratory - BossBase v13 perimeter
Offline 5.230.5.13:28915 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:13 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Laboratory - BossBase v13 perimeter rank against other Rust servers?
Over the past week it ranks #12,993 for player hours, which puts Rust Laboratory - BossBase v13 perimeter in the top 58% of all ranked servers.
How busy is Rust Laboratory - BossBase v13 perimeter?
Rust Laboratory - BossBase v13 perimeter is offline at this count; we last saw it 4 days 20 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Rust Laboratory - BossBase v13 perimeter mean?
The game's server browser reads the tags Rust Laboratory - BossBase v13 perimeter publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Laboratory - BossBase v13 perimeter?
These Rust Population lists include Rust Laboratory - BossBase v13 perimeter: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on Rust Laboratory - BossBase v13 perimeter?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rust Laboratory - BossBase v13 perimeter?
Too few wipes are on record for Rust Laboratory - BossBase v13 perimeter to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 21 hours ago the current world was made.
Settings
What are the rules and settings on Rust Laboratory - BossBase v13 perimeter?
The name tells you nothing about gather rates: Rust Laboratory - BossBase v13 perimeter states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust Laboratory - BossBase v13 perimeter run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Rust Laboratory - BossBase v13 perimeter. The protocol must match for you to join, and Steam updates it for you.
Is Rust Laboratory - BossBase v13 perimeter online, and how reliable is it?
Currently offline, Rust Laboratory - BossBase v13 perimeter was last seen 4 days 20 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. It was first seen by Rust Population on 24 October 2026.
Where is Rust Laboratory - BossBase v13 perimeter located?
No region is published by Rust Laboratory - BossBase v13 perimeter. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.230.5.13:28915.
Getting in
How do I join Rust Laboratory - BossBase v13 perimeter?
To connect directly, open Rust's console with F1 and type client.connect 5.230.5.13:28915; or press Launch Rust on this page and Steam opens Rust and joins for you.