Local server 261
Offline 5.252.26.152:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local server 261 rank against other Rust servers?
The last seven days of player hours place Local server 261 at #16,788, within the top 72% of all ranked servers.
How busy is Local server 261?
We have no live count for Local server 261 right now. It was last seen 32 days 19 hours ago.
Lists and tags
What do the server tags on Local server 261 mean?
What the game's server browser reads from Local server 261 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp55 (Max players): The server has 55 slots; v2332 (Protocol): Your game needs the same version, protocol 2332, to join; ptrak (Networking): The standard network layer, RakNet, is in use; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings change the game; it is listed under Modded; h955eb6e7 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local server 261?
On Rust Population, Local server 261 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe schedule
What is the wipe schedule on Local server 261?
Too few wipes are on record for Local server 261 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 36 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does Local server 261 run?
A procedural map, generated by the game, is in use on Local server 261.
What are the rules and settings on Local server 261?
No gather rate appears in the name of Local server 261. No group limit is published. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Local server 261 run?
On Windows, Local server 261 runs Rust network protocol 2332. The protocol must match for you to join, and Steam updates it for you.
Is Local server 261 online, and how reliable is it?
Currently offline, Local server 261 was last seen 32 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is Local server 261 located?
A region is not published by Local server 261. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 5.252.26.152:28015.
Getting in
How do I join Local server 261?
To connect directly, open Rust's console with F1 and type client.connect 5.252.26.152:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.