My Local Server
Offline 5.3.147.193:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:57 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Server rank against other Rust servers?
By player hours over the last seven days, My Local Server places at #14,477, within the top 66% of ranked servers.
How busy is My Local Server?
We have no live count for My Local Server right now. It was last seen 15 days 23 hours ago.
Lists and tags
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Local Server?
On Rust Population, My Local Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on My Local Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on My Local Server?
Too few wipes are on record for My Local Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 23 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Local Server run?
My Local Server uses a map the game generates: procedural.
What are the rules and settings on My Local Server?
The name tells you nothing about gather rates: My Local Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Local Server run?
The setup is Rust network protocol 2634 and build 167584 on Windows for My Local Server. Steam updates your game automatically, but you need the same protocol to join.
Is My Local Server online, and how reliable is it?
Currently offline, My Local Server was last seen 15 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 12 October 2026, Rust Population saw it for the first time.
Where is My Local Server located?
A region is not published by My Local Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.3.147.193:28015 is where it lives.
How to join
How do I join My Local Server?
Either enter client.connect 5.3.147.193:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.