Last Stronghold (local test)
Offline 5.31.2.129:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #202 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Last Stronghold (local test) rank against other Rust servers?
Over the past week it ranks #15,310 for player hours, which puts Last Stronghold (local test) in the top 70% of all ranked servers. It places #202 among servers of the solo kind.
How busy is Last Stronghold (local test)?
Last Stronghold (local test) is offline at this count; we last saw it 8 days 17 hours ago.
Lists and tags
What do the server tags on Last Stronghold (local test) mean?
These are the tags Last Stronghold (local test) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): You can join up to 8 slots; ts1 (Group limit): You may team with up to 1 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Last Stronghold (local test)?
These Rust Population lists include Last Stronghold (local test): Modded Rust servers, counted and Solo Rust servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.
Wipe schedule
What is the wipe schedule on Last Stronghold (local test)?
Its rhythm cannot be told yet: too few of Last Stronghold (local test)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 1 hours ago.
Settings
What are the rules and settings on Last Stronghold (local test)?
The name tells you nothing about gather rates: Last Stronghold (local test) states none. Solo play only: teams are not allowed. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Last Stronghold (local test) run?
Rust network protocol 2634 and build 166494 on Windows is what Last Stronghold (local test) uses. Steam updates your game automatically, but you need the same protocol to join.
Is Last Stronghold (local test) online, and how reliable is it?
Offline at the moment, Last Stronghold (local test) was last seen 8 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is Last Stronghold (local test) located?
Nothing published by Last Stronghold (local test) states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.31.2.129:28015 is where it lives.
How to join
How do I join Last Stronghold (local test)?
Either enter client.connect 5.31.2.129:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.