Polarlicht
Offline 5.39.17.51:27059 checked 46d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How busy is Polarlicht?
At this count Polarlicht is offline, with its last sighting 46 days 15 hours ago.
Lists and tags
What do the server tags on Polarlicht mean?
The game's server browser reads the tags Polarlicht publishes: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): 125 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Polarlicht?
Polarlicht appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Polarlicht?
Too few wipes are on record for Polarlicht to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 51 days 13 hours ago the current world was made.
Map and rules
Which map does Polarlicht run?
The map on Polarlicht is procedural, made by the game.
What are the rules and settings on Polarlicht?
Nothing in Polarlicht's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Polarlicht run?
On Linux, Polarlicht runs Rust network protocol 2633 and build 163207. Steam updates your game automatically, but you need the same protocol to join.
Is Polarlicht online, and how reliable is it?
Offline at the moment, Polarlicht was last seen 46 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Polarlicht located?
Nothing published by Polarlicht states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 5.39.17.51:27059.
How to join
How do I join Polarlicht?
Open the console with F1 in Rust and enter client.connect 5.39.17.51:27059. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.