Rust PopulationField survey · Rust servers
Observing 66,598 players 11,790 servers 3,624 with someone on 126 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,116habitat unknownfirst seen 13 Sep 2026

#1 MyRustServer

Offline 5.57.34.140:28015 checked 12d ago

quad moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,116
top 70%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct17 Oct23 Oct

Top 70% of all ranked servers, and #622 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:22 UTC25d ago 2 – running 0
Tue 29 Sep, 11:39 UTC29d ago 3 halved by day 2 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does #1 MyRustServer rank against other Rust servers?

Over the past week it ranks #15,116 for player hours, which puts #1 MyRustServer in the top 70% of all ranked servers. It places #622 among servers of the quad kind.

How busy is #1 MyRustServer?

At this count #1 MyRustServer is offline, with its last sighting 12 days 2 hours ago.

Lists and tags

What do the server tags on #1 MyRustServer mean?

These are the tags #1 MyRustServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include #1 MyRustServer?

On Rust Population, #1 MyRustServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Wipe notes

What does wipe day look like on #1 MyRustServer?

The busiest point of its recent wipes averaged 2 players. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on #1 MyRustServer?

Its rhythm cannot be told yet: too few of #1 MyRustServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does #1 MyRustServer run?

#1 MyRustServer uses a map the game generates, procedural, at size 3,500 with seed 1733836507. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on #1 MyRustServer?

No gather rate appears in the name of #1 MyRustServer. A group can hold 4 players at most (quad). You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does #1 MyRustServer run?

The setup is Rust network protocol 2634 and build 167781 on Windows for #1 MyRustServer. Steam updates your game automatically, but you need the same protocol to join.

Is #1 MyRustServer online, and how reliable is it?

Offline at the moment, #1 MyRustServer was last seen 12 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is #1 MyRustServer located?

A region is not published by #1 MyRustServer. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.57.34.140:28015.

How to join

How do I join #1 MyRustServer?

Either enter client.connect 5.57.34.140:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts4
Group limit You may team with up to 4 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.