Rust PopulationField survey · Rust servers
Observing 74,551 players 11,749 servers 3,731 with someone on 139 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,802habitat unknownfirst seen 25 Oct 2026

HOST-0151 test

Online 5.61.145.119:28015 checked 15m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#13,802
top 62%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does HOST-0151 test rank against other Rust servers?

The last seven days of player hours place HOST-0151 test at #13,802, within the top 62% of all ranked servers.

How busy is HOST-0151 test?

HOST-0151 test holds 0 players at the moment, out of 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 12:00 UTC, averaging 0 players.

Lists and tags

What do the server tags on HOST-0151 test mean?

What the game's server browser reads from HOST-0151 test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include HOST-0151 test?

These Rust Population lists include HOST-0151 test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on HOST-0151 test?

The record holds too few of HOST-0151 test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 12 hours ago.

Settings

Which map does HOST-0151 test run?

The map on HOST-0151 test is procedural, made by the game.

What are the rules and settings on HOST-0151 test?

No gather rate appears in the name of HOST-0151 test. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does HOST-0151 test run?

Rust network protocol 2635 and build 168909 on Linux is what HOST-0151 test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is HOST-0151 test online, and how reliable is it?

Right now, HOST-0151 test is online. Over the last 2 full days, 48 of 48 hours were online, or 100%. It was first seen by Rust Population on 25 October 2026.

Where is HOST-0151 test located?

Nothing published by HOST-0151 test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 5.61.145.119:28015.

Getting in

How do I join HOST-0151 test?

Either enter client.connect 5.61.145.119:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.