dANNOs
Online 5.62.127.138:11000 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does dANNOs rank against other Rust servers?
By player hours over the last seven days, dANNOs places at #14,556, within the top 65% of ranked servers.
How busy is dANNOs?
Of its 50 slots, dANNOs is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on dANNOs mean?
These are the tags dANNOs publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include dANNOs?
dANNOs appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on dANNOs?
The record holds too few of dANNOs's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 1 hours ago the current world was made.
Map and rules
Which map does dANNOs run?
The map on dANNOs is procedural, made by the game at size 3,500 from seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on dANNOs?
The name tells you nothing about gather rates: dANNOs states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does dANNOs run?
The setup is Rust network protocol 2635 and build 168909 on Windows for dANNOs. Steam updates your game automatically, but you need the same protocol to join.
Does dANNOs run smoothly?
In the last 48 hours, it averaged 10 server fps, with a low of 9. Up to 65,647 entities were present, counting buildings, deployables and everything else. Up to 2,122 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is dANNOs online, and how reliable is it?
dANNOs is up and running at the moment. Judging by the uptime it reports, the last restart was about 11 hours ago. The last 1 full day gave 96% uptime, with 23 of 24 hours recorded as up. On 27 October 2026, Rust Population saw it for the first time.
Where is dANNOs located?
A region is not published by dANNOs. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.62.127.138:11000.
Getting in
How do I join dANNOs?
To connect directly, open Rust's console with F1 and type client.connect 5.62.127.138:11000; or press Launch Rust on this page and Steam opens Rust and joins for you.