Test out of spite
Offline 5.81.7.11:28020 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:37 UTC37d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test out of spite rank against other Rust servers?
The last seven days of player hours place Test out of spite at #15,477, within the top 67% of all ranked servers.
How busy is Test out of spite?
Test out of spite is offline at this count; we last saw it 37 days 11 hours ago.
Tags
What do the server tags on Test out of spite mean?
What the game's server browser reads from Test out of spite is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test out of spite?
Test out of spite appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Test out of spite?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Test out of spite?
Its rhythm cannot be told yet: too few of Test out of spite's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 37 days 11 hours ago the current world was made.
Map and rules
Which map does Test out of spite run?
The map on Test out of spite is procedural, made by the game.
What are the rules and settings on Test out of spite?
No gather rate appears in the name of Test out of spite. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test out of spite run?
Rust network protocol 2633 and build 164530 on Linux is what Test out of spite uses. The protocol must match for you to join, and Steam updates it for you.
Is Test out of spite online, and how reliable is it?
We last saw Test out of spite 37 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 September 2026, Rust Population saw it for the first time.
Where is Test out of spite located?
A region is not published by Test out of spite. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.81.7.11:28020 is where it lives.
Getting in
How do I join Test out of spite?
Either enter client.connect 5.81.7.11:28020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.