Rust PopulationField survey · Rust servers
Observing 35,785 players 11,617 servers 2,874 with someone on 61 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,265habitat unknownfirst seen 11 Oct 2026

Michael's server Rust

Offline 5.83.165.231:11300 checked 8h ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,265
top 33%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123404:0012:0020:0003:0011:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02.557.51004:0012:0020:0003:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:17 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Michael's server Rust rank against other Rust servers?

The last seven days of player hours place Michael's server Rust at #7,265, within the top 33% of all ranked servers.

How busy is Michael's server Rust?

Michael's server Rust is offline at this count; we last saw it 8 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.

Tags

What do the server tags on Michael's server Rust mean?

The game's server browser reads the tags Michael's server Rust publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Michael's server Rust?

On Rust Population, Michael's server Rust is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Michael's server Rust?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on Michael's server Rust?

The record holds too few of Michael's server Rust's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 19 hours ago, that is how long the current world has stood.

Settings

Which map does Michael's server Rust run?

Michael's server Rust uses a map the game generates, procedural, at size 4,000 with seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Michael's server Rust?

Nothing in Michael's server Rust's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Michael's server Rust run?

Rust network protocol 2635 and build 168909 on Windows is what Michael's server Rust uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Michael's server Rust run smoothly?

It ran at 10 server fps on average over the last 48 hours, and never went below 10. Up to 95,984 entities were present, counting buildings, deployables and everything else. Up to 2,443 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Michael's server Rust online, and how reliable is it?

Offline at the moment, Michael's server Rust was last seen 8 hours ago. Judging by the uptime it reports, the last restart was about 17 hours ago. Over the last 7 full days, 164 of 168 hours were online, or 98%. It was first seen by Rust Population on 11 October 2026.

Where is Michael's server Rust located?

A region is not published by Michael's server Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.83.165.231:11300.

How to join

How do I join Michael's server Rust?

Either enter client.connect 5.83.165.231:11300 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.