Michael's server Rust
Offline 5.83.165.231:11300 checked 8h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:17 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Michael's server Rust rank against other Rust servers?
The last seven days of player hours place Michael's server Rust at #7,265, within the top 33% of all ranked servers.
How busy is Michael's server Rust?
Michael's server Rust is offline at this count; we last saw it 8 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.
Tags
What do the server tags on Michael's server Rust mean?
The game's server browser reads the tags Michael's server Rust publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Michael's server Rust?
On Rust Population, Michael's server Rust is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Michael's server Rust?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Michael's server Rust?
The record holds too few of Michael's server Rust's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does Michael's server Rust run?
Michael's server Rust uses a map the game generates, procedural, at size 4,000 with seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Michael's server Rust?
Nothing in Michael's server Rust's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Michael's server Rust run?
Rust network protocol 2635 and build 168909 on Windows is what Michael's server Rust uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Michael's server Rust run smoothly?
It ran at 10 server fps on average over the last 48 hours, and never went below 10. Up to 95,984 entities were present, counting buildings, deployables and everything else. Up to 2,443 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Michael's server Rust online, and how reliable is it?
Offline at the moment, Michael's server Rust was last seen 8 hours ago. Judging by the uptime it reports, the last restart was about 17 hours ago. Over the last 7 full days, 164 of 168 hours were online, or 98%. It was first seen by Rust Population on 11 October 2026.
Where is Michael's server Rust located?
A region is not published by Michael's server Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.83.165.231:11300.
How to join
How do I join Michael's server Rust?
Either enter client.connect 5.83.165.231:11300 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.