No life required
Online 5.83.170.102:11200 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does No life required rank against other Rust servers?
By player hours over the last seven days, No life required places at #15,426, within the top 69% of ranked servers.
How busy is No life required?
No life required holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on No life required mean?
What the game's server browser reads from No life required is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include No life required?
These Rust Population lists include No life required: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on No life required?
Too few wipes are on record for No life required to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 days 19 hours ago.
Map and rules
Which map does No life required run?
A procedural map of size 2,500 from seed 6738, generated by the game, is in use on No life required. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on No life required?
No gather rate appears in the name of No life required. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does No life required run?
On Windows, No life required runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does No life required run smoothly?
In the last 48 hours, it averaged 10 server fps, with a low of 10. The entity count reached 31,647: buildings, deployables and all other objects. Up to 1,503 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is No life required online, and how reliable is it?
Right now, No life required is online. About 12 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 4 full days, 96 out of 96 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is No life required located?
No region is published by No life required. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 5.83.170.102:11200 is where it lives.
Getting in
How do I join No life required?
Open the console with F1 in Rust and enter client.connect 5.83.170.102:11200. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.