HaaDeeGames
Online 5.83.170.141:11500 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:54 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does HaaDeeGames rank against other Rust servers?
By player hours over the last seven days, HaaDeeGames places at #15,426, within the top 69% of ranked servers.
How busy is HaaDeeGames?
HaaDeeGames holds 0 players at the moment, out of 20 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on HaaDeeGames mean?
What the game's server browser reads from HaaDeeGames is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include HaaDeeGames?
These Rust Population lists include HaaDeeGames: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on HaaDeeGames?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on HaaDeeGames?
Once a month HaaDeeGames wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days ago, that is how long the current world has stood.
Settings
Which map does HaaDeeGames run?
The map on HaaDeeGames is procedural, made by the game at size 3,900 from seed 891932351. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on HaaDeeGames?
No gather rate appears in the name of HaaDeeGames. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does HaaDeeGames run?
The setup is Rust network protocol 2635 and build 168909 on Windows for HaaDeeGames. The protocol must match for you to join, and Steam updates it for you.
Does HaaDeeGames run smoothly?
It ran at 10 server fps on average over the last 48 hours, and never went below 10. Up to 90,697 entities were present, counting buildings, deployables and everything else. Up to 3,719 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is HaaDeeGames online, and how reliable is it?
HaaDeeGames is up and running at the moment. The uptime it reports suggests a restart roughly 5 days 21 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is HaaDeeGames located?
A region is not published by HaaDeeGames. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.83.170.141:11500.
Getting in
How do I join HaaDeeGames?
Either enter client.connect 5.83.170.141:11500 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.youtube.com/channel/UCgT96fEX8bo2CczWN8oq3Cg?cbrd=1&ucbcb=1.