Fr:Dims&co:PVE
Offline 5.83.170.40:11800 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Fr:Dims&co:PVE rank against other Rust servers?
By player hours over the last seven days, Fr:Dims&co:PVE places at #15,318, within the top 69% of ranked servers.
How busy is Fr:Dims&co:PVE?
Fr:Dims&co:PVE is offline at this count; we last saw it 34 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Fr:Dims&co:PVE mean?
The game's server browser reads the tags Fr:Dims&co:PVE publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Fr:Dims&co:PVE?
On Rust Population, Fr:Dims&co:PVE is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Fr:Dims&co:PVE?
Its rhythm cannot be told yet: too few of Fr:Dims&co:PVE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 35 hours ago.
Map and rules
Which map does Fr:Dims&co:PVE run?
A procedural map of size 3,500 from seed 6738, generated by the game, is in use on Fr:Dims&co:PVE. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Fr:Dims&co:PVE?
The name tells you nothing about gather rates: Fr:Dims&co:PVE states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. Joining requires Rust's premium status. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Fr:Dims&co:PVE run?
Rust network protocol 2635 and build 168909 on Windows is what Fr:Dims&co:PVE uses. Steam updates your game automatically, but you need the same protocol to join.
Does Fr:Dims&co:PVE run smoothly?
The last 48 hours saw an average of 10 server fps, with 10 as the lowest. Up to 56,384 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,216 MB. Players feel lag when fps is low and the entity count climbs.
Is Fr:Dims&co:PVE online, and how reliable is it?
Currently offline, Fr:Dims&co:PVE was last seen 34 hours ago. The uptime it reports suggests a restart roughly 9 minutes ago. The first sighting by Rust Population was on 28 October 2026.
Where is Fr:Dims&co:PVE located?
Nothing published by Fr:Dims&co:PVE states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.83.170.40:11800.
Getting in
How do I join Fr:Dims&co:PVE?
To connect directly, open Rust's console with F1 and type client.connect 5.83.170.40:11800; or press Launch Rust on this page and Steam opens Rust and joins for you. Joining requires Rust's premium status.