Rust PopulationField survey · Rust servers
Observing 74,934 players 11,814 servers 3,774 with someone on 145 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,497habitat unknownfirst seen 7 Oct 2026

Dogecoin to the moon

Online 5.9.216.23:28015 checked 12m ago

moddedoxide

Measurements

Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#13,497
top 61%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0020:00Wiped Sun 25 Oct, 23:00 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 23:00 UTC1d ago – – running 0
Tue 13 Oct, 04:52 UTC14d ago 0 – 12.8 days 0
Sun 11 Oct, 18:43 UTC16d ago 1 – 1.4 days 0
Wed 7 Oct, 22:04 UTC19d ago 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Dogecoin to the moon rank against other Rust servers?

By player hours over the last seven days, Dogecoin to the moon places at #13,497, within the top 61% of ranked servers.

How busy is Dogecoin to the moon?

The count reads 0 players on Dogecoin to the moon, which has 500 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 0 players.

Tags

What do the server tags on Dogecoin to the moon mean?

The game's server browser reads the tags Dogecoin to the moon publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Dogecoin to the moon?

On Rust Population, Dogecoin to the moon is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on Dogecoin to the moon?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Dogecoin to the moon?

There is no next wipe to predict: Dogecoin to the moon wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 46 hours ago, that is how long the current world has stood.

Map and rules

Which map does Dogecoin to the moon run?

The map on Dogecoin to the moon is procedural, made by the game at size 1,500 from seed 25412423. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Dogecoin to the moon?

Nothing in Dogecoin to the moon's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Dogecoin to the moon run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Dogecoin to the moon. Steam updates your game automatically, but you need the same protocol to join.

Is Dogecoin to the moon online, and how reliable is it?

You will find Dogecoin to the moon online now. Over the last 7 full days, 66 of 168 hours were online, or 39%. On 7 October 2026, Rust Population saw it for the first time.

Where is Dogecoin to the moon located?

No region is published by Dogecoin to the moon. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 5.9.216.23:28015.

Getting in

How do I join Dogecoin to the moon?

Either enter client.connect 5.9.216.23:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.