GatorLand
Offline 50.115.8.14:25347 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:34 UTC21d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:45 UTC FW28d ago | 2 | held half | 7 days | 0 |
| Mon 21 Sep, 23:48 UTC37d ago | 3 | halved by day 2 | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GatorLand rank against other Rust servers?
The last seven days of player hours place GatorLand at #13,597, within the top 62% of all ranked servers.
How busy is GatorLand?
At this count GatorLand is offline, with its last sighting 19 days 16 hours ago.
Tags
What do the server tags on GatorLand mean?
What the game's server browser reads from GatorLand is this set of tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp40 (Max players): 40 slots are available; ts0 (Group limit): Teams are disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include GatorLand?
These Rust Population lists include GatorLand: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Wipe schedule
What does wipe day look like on GatorLand?
Across its recent wipes the busiest crowds averaged 2 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on GatorLand?
There is no next wipe to predict: GatorLand wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does GatorLand run?
A procedural map of size 4,011, generated by the game, is in use on GatorLand.
What are the rules and settings on GatorLand?
The name tells you nothing about gather rates: GatorLand states none. The group limit goes unstated. This server runs hardcore, Facepunch's most demanding mode. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does GatorLand run?
The setup is Rust network protocol 2634 and build 167231 on Linux for GatorLand. Steam updates your game automatically, but you need the same protocol to join.
Is GatorLand online, and how reliable is it?
We last saw GatorLand 19 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is GatorLand located?
No region is published by GatorLand. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 50.115.8.14:25347.
Getting in
How do I join GatorLand?
Open the console with F1 in Rust and enter client.connect 50.115.8.14:25347. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.