Rust PopulationField survey · Rust servers
Observing 55,754 players 11,716 servers 3,252 with someone on 168 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,503habitat unknownfirst seen 13 Sep 2026

Token Shockbyte Rust Server

Offline 50.115.8.46:29454 checked 16d ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,503
top 71%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep10 Oct15 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

23.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:50 UTC20d ago 0 – running 0
Mon 14 Sep, 23:05 UTC44d ago 1 held half 23.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Token Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place Token Shockbyte Rust Server at #15,503, within the top 71% of all ranked servers.

How busy is Token Shockbyte Rust Server?

Token Shockbyte Rust Server is offline at this count; we last saw it 16 days 16 hours ago.

Lists and tags

What do the server tags on Token Shockbyte Rust Server mean?

These are the tags Token Shockbyte Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Token Shockbyte Rust Server?

These Rust Population lists include Token Shockbyte Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Token Shockbyte Rust Server?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Token Shockbyte Rust Server?

The record holds too few of Token Shockbyte Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 14 hours ago the current world was made.

Map and rules

Which map does Token Shockbyte Rust Server run?

Token Shockbyte Rust Server uses a map the game generates, procedural, at size 5,000 with seed 17953896. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Token Shockbyte Rust Server?

No gather rate appears in the name of Token Shockbyte Rust Server. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Token Shockbyte Rust Server run?

The setup is Rust network protocol 2634 and build 167398 on Linux for Token Shockbyte Rust Server. Steam updates your game automatically, but you need the same protocol to join.

Is Token Shockbyte Rust Server online, and how reliable is it?

Currently offline, Token Shockbyte Rust Server was last seen 16 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is Token Shockbyte Rust Server located?

Nothing published by Token Shockbyte Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 50.115.8.46:29454 is where it lives.

How to join

How do I join Token Shockbyte Rust Server?

Either enter client.connect 50.115.8.46:29454 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.