Cinematic & Testing Server - Blooprint
Offline 50.115.8.80:20001 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:13 UTC21d ago | 0 | – | running | 0 |
| Sat 19 Sep, 19:23 UTC39d ago | 1 | halved by day 1 | 18.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Cinematic & Testing Server - Blooprint rank against other Rust servers?
Over the past week it ranks #15,308 for player hours, which puts Cinematic & Testing Server - Blooprint in the top 70% of all ranked servers.
How busy is Cinematic & Testing Server - Blooprint?
At this count Cinematic & Testing Server - Blooprint is offline, with its last sighting 9 days 20 hours ago.
Lists and tags
What do the server tags on Cinematic & Testing Server - Blooprint mean?
These are the tags Cinematic & Testing Server - Blooprint publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Cinematic & Testing Server - Blooprint?
On Rust Population, Cinematic & Testing Server - Blooprint is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Cinematic & Testing Server - Blooprint?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Cinematic & Testing Server - Blooprint?
Its rhythm cannot be told yet: too few of Cinematic & Testing Server - Blooprint's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Cinematic & Testing Server - Blooprint run?
A procedural map of size 4,500 from seed 1, generated by the game, is in use on Cinematic & Testing Server - Blooprint. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Cinematic & Testing Server - Blooprint?
The name tells you nothing about gather rates: Cinematic & Testing Server - Blooprint states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Cinematic & Testing Server - Blooprint run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Cinematic & Testing Server - Blooprint. Steam updates your game automatically, but you need the same protocol to join.
Is Cinematic & Testing Server - Blooprint online, and how reliable is it?
We last saw Cinematic & Testing Server - Blooprint 9 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Cinematic & Testing Server - Blooprint located?
A region is not published by Cinematic & Testing Server - Blooprint. The location a server claims is what Rust Population shows, not the place where the machine stands. 50.115.8.80:20001 is where it lives.
Getting in
How do I join Cinematic & Testing Server - Blooprint?
Either enter client.connect 50.115.8.80:20001 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.