RustDockerServer
Online 50.124.252.229:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:15 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustDockerServer rank against other Rust servers?
The last seven days of player hours place RustDockerServer at #15,344, within the top 69% of all ranked servers.
How busy is RustDockerServer?
Of its 10 slots, RustDockerServer is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RustDockerServer mean?
What the game's server browser reads from RustDockerServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustDockerServer?
RustDockerServer appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on RustDockerServer?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RustDockerServer?
Too few wipes are on record for RustDockerServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 13 days 7 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustDockerServer run?
The map on RustDockerServer is procedural, made by the game at size 4,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustDockerServer?
Nothing in RustDockerServer's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustDockerServer run?
On Linux, RustDockerServer runs Rust network protocol 2635 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Does RustDockerServer run smoothly?
It ran at 113 server fps on average over the last 48 hours, and never went below 60. The entity count reached 121,069: buildings, deployables and all other objects. Memory use peaked at 4,274 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustDockerServer online, and how reliable is it?
You will find RustDockerServer online now. About 3 days 20 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 14 October 2026.
Where is RustDockerServer located?
No region is published by RustDockerServer. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 50.124.252.229:28015.
How to join
How do I join RustDockerServer?
Open the console with F1 in Rust and enter client.connect 50.124.252.229:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.