RustDockerServer
Offline 50.124.46.133:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustDockerServer rank against other Rust servers?
Over the past week it ranks #15,480 for player hours, which puts RustDockerServer in the top – of all ranked servers.
How busy is RustDockerServer?
RustDockerServer is offline at this count; we last saw it 43 days 4 hours ago.
Tags
What do the server tags on RustDockerServer mean?
What the game's server browser reads from RustDockerServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustDockerServer?
On Rust Population, RustDockerServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustDockerServer?
Too few wipes are on record for RustDockerServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 50 days 10 hours ago.
Map and rules
Which map does RustDockerServer run?
The map on RustDockerServer is procedural, made by the game.
What are the rules and settings on RustDockerServer?
Nothing in RustDockerServer's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustDockerServer run?
On Linux, RustDockerServer runs Rust network protocol 2633 and build 163493. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustDockerServer online, and how reliable is it?
Offline at the moment, RustDockerServer was last seen 43 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RustDockerServer located?
Nothing published by RustDockerServer states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 50.124.46.133:28015.
Getting in
How do I join RustDockerServer?
To connect directly, open Rust's console with F1 and type client.connect 50.124.46.133:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.