The Breach
Offline 50.253.241.217:28013 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Breach rank against other Rust servers?
The last seven days of player hours place The Breach at #15,353, within the top 69% of all ranked servers.
How busy is The Breach?
The Breach is offline at this count; we last saw it 7 days 19 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on The Breach mean?
The game's server browser reads the tags The Breach publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162989 (Build): This server runs game build 162989; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include The Breach?
On Rust Population, The Breach is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on The Breach?
Too few wipes are on record for The Breach to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 57 days 4 hours ago.
Settings
Which map does The Breach run?
A procedural map of size 4,020 from seed 1337, generated by the game, is in use on The Breach. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on The Breach?
The name tells you nothing about gather rates: The Breach states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does The Breach run?
The setup is Rust network protocol 2633 and build 162989 on Linux for The Breach. Your game needs the same protocol to join; Steam takes care of updating it.
Is The Breach online, and how reliable is it?
Currently offline, The Breach was last seen 7 days 19 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. The first sighting by Rust Population was on 13 September 2026.
Where is The Breach located?
A region is not published by The Breach. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 50.253.241.217:28013.
Getting in
How do I join The Breach?
To connect directly, open Rust's console with F1 and type client.connect 50.253.241.217:28013; or press Launch Rust on this page and Steam opens Rust and joins for you.