The Breach
Offline 50.253.241.218:28013 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Breach rank against other Rust servers?
Over the past week it ranks #15,290 for player hours, which puts The Breach in the top 69% of all ranked servers.
How busy is The Breach?
We have no live count for The Breach right now. It was last seen 6 days 21 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on The Breach mean?
These are the tags The Breach publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162989 (Build): This server runs game build 162989; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Breach?
On Rust Population, The Breach is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on The Breach?
Its rhythm cannot be told yet: too few of The Breach's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 57 days 6 hours ago the current world was made.
Settings
What are the rules and settings on The Breach?
The name tells you nothing about gather rates: The Breach states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does The Breach run?
The setup is Rust network protocol 2633 and build 162989 on Linux for The Breach. Your game needs the same protocol to join; Steam takes care of updating it.
Is The Breach online, and how reliable is it?
We last saw The Breach 6 days 21 hours ago, and it is offline now. It was up 15% of the time over the last 7 full days, 25 out of 168 hours. The first sighting by Rust Population was on 10 October 2026.
Where is The Breach located?
A region is not published by The Breach. Rust Population does not look up where the machine stands; it shows where the server says it is. 50.253.241.218:28013 is where it lives.
How to join
How do I join The Breach?
Either enter client.connect 50.253.241.218:28013 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.