The Breach
Online 50.253.241.220:28013 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Breach rank against other Rust servers?
The last seven days of player hours place The Breach at #15,318, within the top 69% of all ranked servers.
How busy is The Breach?
The count reads 0 players on The Breach, which has 10 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on The Breach mean?
The game's server browser reads the tags The Breach publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162989 (Build): The game build is 162989; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include The Breach?
These Rust Population lists include The Breach: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on The Breach?
Its rhythm cannot be told yet: too few of The Breach's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 56 days 18 hours ago.
Settings
What are the rules and settings on The Breach?
The name tells you nothing about gather rates: The Breach states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does The Breach run?
On Linux, The Breach runs Rust network protocol 2633 and build 162989. The protocol must match for you to join, and Steam updates it for you.
Is The Breach online, and how reliable is it?
Right now, The Breach is online. It was up 99% of the time over the last 5 full days, 119 out of 120 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is The Breach located?
Nothing published by The Breach states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 50.253.241.220:28013.
How to join
How do I join The Breach?
Either enter client.connect 50.253.241.220:28013 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.