Dev Server
Offline 50.54.79.159:28505 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dev Server rank against other Rust servers?
Over the past week it ranks #15,418 for player hours, which puts Dev Server in the top – of all ranked servers.
How busy is Dev Server?
We have no live count for Dev Server right now. It was last seen 44 days 2 hours ago.
Tags
What do the server tags on Dev Server mean?
What the game's server browser reads from Dev Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Dev Server?
Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Dev Server?
The record holds too few of Dev Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 54 days 12 hours ago.
Settings
Which map does Dev Server run?
The map on Dev Server is procedural, made by the game.
What are the rules and settings on Dev Server?
The name tells you nothing about gather rates: Dev Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Dev Server run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Dev Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Dev Server online, and how reliable is it?
Offline at the moment, Dev Server was last seen 44 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is Dev Server located?
A region is not published by Dev Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 50.54.79.159:28505 is where it lives.
Getting in
How do I join Dev Server?
Open the console with F1 in Rust and enter client.connect 50.54.79.159:28505. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.