Rust PopulationField survey · Rust servers
Observing 92,814 players 11,837 servers 3,817 with someone on 496 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,089habitat unknownfirst seen 25 Oct 2026

RustHard01

Offline 50.7.226.186:28015 checked 3d ago

teams off moddedoxide

Measurements

Players now
1/ 15
= 1 player
7% full
7-day average
1
peak 1
Rank
#10,089
top 45%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:55 UTC3d ago 1 – running 1
Sun 25 Oct, 21:37 UTC3d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustHard01 rank against other Rust servers?

By player hours over the last seven days, RustHard01 places at #10,089, within the top 45% of ranked servers.

How busy is RustHard01?

We have no live count for RustHard01 right now. It was last seen 3 days 6 hours ago. Seven days of counting give an average of 1 players and a peak of 1.

Lists and tags

What do the server tags on RustHard01 mean?

What the game's server browser reads from RustHard01 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustHard01?

These Rust Population lists include RustHard01: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Wipe notes

What does wipe day look like on RustHard01?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RustHard01?

Its rhythm cannot be told yet: too few of RustHard01's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 8 hours ago, that is how long the current world has stood.

Map and rules

Which map does RustHard01 run?

RustHard01 uses a map the game generates: procedural.

What are the rules and settings on RustHard01?

Nothing in RustHard01's name says how gather works. You will find no published group limit here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RustHard01 run?

Rust network protocol 2635 and build 168909 on Windows is what RustHard01 uses. Steam updates your game automatically, but you need the same protocol to join.

Is RustHard01 online, and how reliable is it?

Offline at the moment, RustHard01 was last seen 3 days 6 hours ago. Over the last 3 full days, 3 of 72 hours were online, or 4%. On 25 October 2026, Rust Population saw it for the first time.

Where is RustHard01 located?

No region is published by RustHard01. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 50.7.226.186:28015.

How to join

How do I join RustHard01?

Either enter client.connect 50.7.226.186:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players You can join up to 15 slots.
ts0
Group limit The team system is turned off.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.