LinuxGSM
Offline 51.161.115.197:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LinuxGSM rank against other Rust servers?
Over the past week it ranks #15,460 for player hours, which puts LinuxGSM in the top 71% of all ranked servers.
How busy is LinuxGSM?
At this count LinuxGSM is offline, with its last sighting 35 days 19 hours ago.
Lists and tags
What do the server tags on LinuxGSM mean?
What the game's server browser reads from LinuxGSM is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on LinuxGSM?
Its rhythm cannot be told yet: too few of LinuxGSM's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 55 days 14 hours ago the current world was made.
Map and rules
Which map does LinuxGSM run?
The map on LinuxGSM is procedural, made by the game at size 3,000 from seed 1991551387. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on LinuxGSM?
No gather rate appears in the name of LinuxGSM. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does LinuxGSM run?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.
Is LinuxGSM online, and how reliable is it?
Currently offline, LinuxGSM was last seen 35 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is LinuxGSM located?
A region is not published by LinuxGSM. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.161.115.197:28015.
How to join
How do I join LinuxGSM?
Open the console with F1 in Rust and enter client.connect 51.161.115.197:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.