Smasher & Masher's Server
Offline 51.161.145.132:21515 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 22:17 UTC38d ago | 2 | – | running | 0 |
| Sun 20 Sep, 07:07 UTC39d ago | 2 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Smasher & Masher's Server rank against other Rust servers?
Over the past week it ranks #15,352 for player hours, which puts Smasher & Masher's Server in the top 71% of all ranked servers.
How busy is Smasher & Masher's Server?
At this count Smasher & Masher's Server is offline, with its last sighting 16 days 3 hours ago.
Tags
What do the server tags on Smasher & Masher's Server mean?
What the game's server browser reads from Smasher & Masher's Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Smasher & Masher's Server?
On Rust Population, Smasher & Masher's Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Smasher & Masher's Server?
The busiest point of its recent wipes averaged 2 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Smasher & Masher's Server?
Its rhythm cannot be told yet: too few of Smasher & Masher's Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 38 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does Smasher & Masher's Server run?
The map on Smasher & Masher's Server is procedural, made by the game at size 4,500 from seed 12890647. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Smasher & Masher's Server?
Nothing in Smasher & Masher's Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Smasher & Masher's Server run?
On Linux, Smasher & Masher's Server runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is Smasher & Masher's Server online, and how reliable is it?
We last saw Smasher & Masher's Server 16 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 20 September 2026.
Where is Smasher & Masher's Server located?
A region is not published by Smasher & Masher's Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.161.145.132:21515 is where it lives.
How to join
How do I join Smasher & Masher's Server?
Open the console with F1 in Rust and enter client.connect 51.161.145.132:21515. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.