Rust PopulationField survey · Rust servers
Observing 103,347 players 11,869 servers 3,962 with someone on 552 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,210habitat unknownfirst seen 13 Sep 2026

PVE | MetaRust | Vanilla | Monthly

Online 51.161.198.14:5004 checked 10m ago

monthly wipes vanillamoddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
2
peak 7
Rank
#2,210
top 10%
Last wipe
27d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

14.4 days
usual gap
between real wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:03 UTC FW27d ago 12 – running 0
Thu 17 Sep, 12:47 UTC42d ago 9 halved by day 5 14.4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does PVE | MetaRust | Vanilla | Monthly rank against other Rust servers?

The last seven days of player hours place PVE | MetaRust | Vanilla | Monthly at #2,210, within the top 10% of all ranked servers.

How busy is PVE | MetaRust | Vanilla | Monthly?

The count reads 0 players on PVE | MetaRust | Vanilla | Monthly, which has 100 slots. Averaged over seven days, it drew 2 players and reached a peak of 7. In the last 48 hours the peak hour came at 09:00 UTC, averaging 4 players.

Lists and tags

What do the server tags on PVE | MetaRust | Vanilla | Monthly mean?

These are the tags PVE | MetaRust | Vanilla | Monthly publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include PVE | MetaRust | Vanilla | Monthly?

These Rust Population lists include PVE | MetaRust | Vanilla | Monthly: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on PVE | MetaRust | Vanilla | Monthly?

The busiest point of its recent wipes averaged 10 players. The crowd on the latest wipe peaked 35 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on PVE | MetaRust | Vanilla | Monthly?

Once a month PVE | MetaRust | Vanilla | Monthly wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 21 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Map and rules

Which map does PVE | MetaRust | Vanilla | Monthly run?

The map on PVE | MetaRust | Vanilla | Monthly is procedural, made by the game at size 4,500 from seed 114209. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on PVE | MetaRust | Vanilla | Monthly?

No gather rate appears in the name of PVE | MetaRust | Vanilla | Monthly. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does PVE | MetaRust | Vanilla | Monthly run?

On Linux, PVE | MetaRust | Vanilla | Monthly runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does PVE | MetaRust | Vanilla | Monthly run smoothly?

It ran at 76 server fps on average over the last 48 hours, and never went below 49. The entity count reached 171,832: buildings, deployables and all other objects. Memory use peaked at 7,172 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is PVE | MetaRust | Vanilla | Monthly online, and how reliable is it?

PVE | MetaRust | Vanilla | Monthly is up and running at the moment. About 23 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is PVE | MetaRust | Vanilla | Monthly located?

A region is not published by PVE | MetaRust | Vanilla | Monthly. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.161.198.14:5004.

How to join

How do I join PVE | MetaRust | Vanilla | Monthly?

To connect directly, open Rust's console with F1 and type client.connect 51.161.198.14:5004; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/3vwaNaknCU.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.