Rust PopulationField survey · Rust servers
Observing 51,425 players 11,685 servers 3,180 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,531habitat unknownfirst seen 17 Sep 2026

A Rust Server

Online 51.161.199.206:28000 checked 10m ago

moddedoxide

Measurements

Players now
1/ 75
= 1 player
1% full
7-day average
0
peak 1
Rank
#11,531
top 52%
Last wipe
4h ago
no schedule published
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75105:0006:0007:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

7 days
usual gap
between real wipes
86%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
13d 19h
Thu 12 Nov, 04:57 UTC
20d 19h
Thu 19 Nov, 04:57 UTC
27d 19h
Thu 26 Nov, 04:57 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
41d 19h
Thu 10 Dec, 04:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:57 UTC4h ago – – running 0
Thu 22 Oct, 04:57 UTC7d ago 0 – – 0
Thu 15 Oct, 04:56 UTC14d ago 0 – 7 days 0
Thu 8 Oct, 04:56 UTC21d ago 1 halved by day 1 7 days 0
Tue 6 Oct, 05:45 UTC23d ago 0 – 2 days 0
Thu 1 Oct, 05:56 UTC28d ago 0 – 5 days 1
Thu 24 Sep, 05:56 UTC35d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #11,531, within the top 52% of all ranked servers.

How busy is A Rust Server?

Of its 75 slots, A Rust Server is using 1 right now. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 06:00 UTC, averaging 1 players.

Tags

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; oxidation (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include A Rust Server?

These Rust Population lists include A Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on A Rust Server?

Averaged over recent wipes, 0 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on A Rust Server?

A Rust Server follows a wipe rhythm of every Thursday at 04:57 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 4 hours ago, that is how long the current world has stood.

Settings

Which map does A Rust Server run?

The map on A Rust Server is procedural, made by the game at size 4,500 from seed 3152. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on A Rust Server?

No gather rate appears in the name of A Rust Server. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Does A Rust Server run smoothly?

It ran at 188 server fps on average over the last 48 hours, and never went below 162. Up to 110,315 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,528 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is A Rust Server online, and how reliable is it?

Right now, A Rust Server is online. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 14% of the time over the last 7 full days, 23 out of 168 hours. The first sighting by Rust Population was on 17 September 2026.

Where is A Rust Server located?

A region is not published by A Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.161.199.206:28000.

How to join

How do I join A Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 51.161.199.206:28000; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players The server has 75 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Other

oxidation
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.