Rust PopulationField survey · Rust servers
Observing 85,370 players 11,850 servers 3,783 with someone on 296 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,827NAfirst seen 13 Sep 2026

A Rust Server

Offline NA 51.161.199.206:28050 checked 22h ago

monthly wipes moddedoxide

Measurements

Players now
0/ ?
7-day average
0
peak 1
Rank
#6,827
top 31% · #1069 in NA
Last wipe
1d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75116:0021:0002:0007:0012:0017:00Wiped Wed 28 Oct, 03:33 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
01020304016:0021:0002:0007:0012:0017:00Wiped Wed 28 Oct, 03:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

7.4 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:33 UTC1d ago – – running 1
Tue 20 Oct, 07:58 UTC9d ago 1 halved by day 1 7.8 days 0
Thu 15 Oct, 09:24 UTC14d ago 1 halved by day 1 4.9 days 0
Wed 7 Oct, 22:54 UTC21d ago 1 halved by day 1 7.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Rust Server rank against other Rust servers?

Seven-day player hours put A Rust Server at #6,827, or #1,069 in North America, inside the top 31% of all ranked servers.

How busy is A Rust Server?

A Rust Server is offline at this count; we last saw it 22 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 01:00 UTC, averaging 1 players.

Tags

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs A Rust Server?

The spoonkidrust.com hostname that A Rust Server publishes is shared with 6 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include A Rust Server?

On Rust Population, A Rust Server is filed under these lists: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on A Rust Server?

Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on A Rust Server?

The force wipe is the only wipe A Rust Server takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 35 hours ago. In its tags a monthly wipe schedule is published.

Map and rules

Which map does A Rust Server run?

A Rust Server uses a map the game generates, procedural, at size 1,000 with seed 3908. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on A Rust Server?

The name tells you nothing about gather rates: A Rust Server states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does A Rust Server run smoothly?

The last 48 hours saw an average of 40 server fps, with 40 as the lowest. The entity count reached 35,125: buildings, deployables and all other objects. The highest memory usage was 2,004 MB. Players feel lag when fps is low and the entity count climbs.

Is A Rust Server online, and how reliable is it?

We last saw A Rust Server 22 hours ago, and it is offline now. Judging by the uptime it reports, the last restart was about 12 hours ago. It was up 96% of the time over the last 7 full days, 162 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is A Rust Server located?

By its NA tag, A Rust Server says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.161.199.206:28050 is where it lives.

Getting in

How do I join A Rust Server?

Open the console with F1 in Rust and enter client.connect 51.161.199.206:28050. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.