RevRust Dev Server
Offline 51.161.199.81:29015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:46 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RevRust Dev Server rank against other Rust servers?
Over the past week it ranks #15,938 for player hours, which puts RevRust Dev Server in the top 69% of all ranked servers.
How busy is RevRust Dev Server?
RevRust Dev Server is offline at this count; we last saw it 27 days 10 hours ago.
Lists and tags
What do the server tags on RevRust Dev Server mean?
The game's server browser reads the tags RevRust Dev Server publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; oxidation (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RevRust Dev Server?
On Rust Population, RevRust Dev Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RevRust Dev Server?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RevRust Dev Server?
Too few wipes are on record for RevRust Dev Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does RevRust Dev Server run?
The map on RevRust Dev Server is procedural, made by the game at size 4,800 from seed 1601604974. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Join Us Today.
What are the rules and settings on RevRust Dev Server?
Nothing in RevRust Dev Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RevRust Dev Server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for RevRust Dev Server. The protocol must match for you to join, and Steam updates it for you.
Is RevRust Dev Server online, and how reliable is it?
Offline at the moment, RevRust Dev Server was last seen 27 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is RevRust Dev Server located?
Nothing published by RevRust Dev Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.161.199.81:29015.
How to join
How do I join RevRust Dev Server?
To connect directly, open Rust's console with F1 and type client.connect 51.161.199.81:29015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://revolutionrust.co.