Rust PopulationField survey · Rust servers
Observing 103,775 players 11,888 servers 3,956 with someone on 413 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 330OCfirst seen 13 Sep 2026

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online OC 51.161.219.251:28010 checked 5m ago

moddedcarbon

Measurements

Players now
6/ 50
= 1 player
12% full
7-day average
54
peak 220
Rank
#330
top 1% · #8 in OC
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
05010015020019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 4% in OC. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:01 UTC20h ago – – – 10
Tue 27 Oct, 22:01 UTC1d ago – – – 2
Mon 26 Oct, 22:01 UTC2d ago – – – 1
Sun 25 Oct, 22:01 UTC3d ago – – – 4
Sat 24 Oct, 22:01 UTC4d ago – – – 9
Fri 23 Oct, 22:01 UTC5d ago – – – 4
Thu 22 Oct, 22:01 UTC6d ago – – – 8
Wed 21 Oct, 22:01 UTC7d ago – – – 4
Tue 20 Oct, 22:01 UTC8d ago – – – 2
Mon 19 Oct, 22:01 UTC9d ago – – – 6
Field questions

Quick answers

from the figures on this page

Population

How does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis rank against other Rust servers?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis ranks #330 on seven-day player hours, #8 in Oceania, and sits in the top 1% of all ranked servers.

How busy is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Of its 50 slots, AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is using 6 right now. Seven days of counting give an average of 54 players and a peak of 220. The busiest hour in the last 48 was 08:00 UTC, when an average of 151 players were on.

Lists and tags

What do the server tags on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis mean?

What the game's server browser reads from AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^d (Combat training): Practise aim and PvP; the loot is handed to you; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; OC (Oceania): The server browser lists it under Oceania. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

A hellis.gg hostname comes from AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and from 2 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appears among the Rust Population lists that follow: Oceania Rust servers, counted, Modded Rust servers, counted and Rust aim training servers, counted live. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 50+ on average.

Wipe notes

What is the wipe schedule on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Every few hours AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.

Settings

Which map does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis uses a map the game generates, procedural, at size 6,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Nothing in AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis's name says how gather works. Eight players per group is the default, and it applies here. combat training is what it runs, loot is handed out for aim and PvP practice. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

The setup is Rust network protocol 2635 and build 168909 on Linux for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Your game needs the same protocol to join; Steam takes care of updating it.

Does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 7,721 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,476 MB. What players experience as lag comes from low fps and a rising entity count.

Is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online, and how reliable is it?

You will find AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online now. About 19 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis located?

The OC tag is how AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis places itself in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.161.219.251:28010.

How to join

How do I join AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Open the console with F1 in Rust and enter client.connect 51.161.219.251:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/chQQmVKGCu.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Gameplay

^d
Combat training Practise aim and PvP; the loot is handed to you.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.